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Added a callback option instead of using a thread to read the GC adapter.
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8e9ff68352
commit
519970c003
5 changed files with 93 additions and 11 deletions
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@ -64,6 +64,11 @@ public:
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SConfig::GetInstance().m_GameCubeAdapter = event.IsChecked();
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event.Skip();
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}
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void OnGameCubeAdapterThread(wxCommandEvent& event)
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{
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SConfig::GetInstance().m_GameCubeAdapterThread = event.IsChecked();
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event.Skip();
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}
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private:
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wxStaticBoxSizer* CreateGamecubeSizer();
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