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Add md5 testing to netplay
Allows to test current game, an arbitrary game or the sdcard of all players at once.
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18 changed files with 531 additions and 44 deletions
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@ -20,6 +20,7 @@
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enum class PlayerGameStatus;
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class NetPlayUI;
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enum class PlayerGameStatus;
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class NetPlayServer : public TraversalClientClient
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{
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@ -31,6 +32,8 @@ public:
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~NetPlayServer();
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bool ChangeGame(const std::string& game);
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bool ComputeMD5(const std::string& file_identifier);
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bool AbortMD5();
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void SendChatMessage(const std::string& msg);
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void SetNetSettings(const NetSettings& settings);
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