mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-08-13 03:29:11 +00:00
Merge pull request #10011 from JosJuice/android-cheats-preparation
Split out code for serializing/deserializing cheat lines
This commit is contained in:
commit
52304df943
9 changed files with 189 additions and 189 deletions
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@ -26,6 +26,7 @@
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#include <mutex>
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#include <string>
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#include <utility>
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#include <variant>
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#include <vector>
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#include <fmt/format.h>
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@ -215,42 +216,14 @@ std::vector<ARCode> LoadCodes(const IniFile& global_ini, const IniFile& local_in
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}
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else
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{
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std::vector<std::string> pieces = SplitString(line, ' ');
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const auto parse_result = DeserializeLine(line);
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// Check if the AR code is decrypted
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if (pieces.size() == 2 && pieces[0].size() == 8 && pieces[1].size() == 8)
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{
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AREntry op;
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bool success_addr = TryParse(pieces[0], &op.cmd_addr, 16);
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bool success_val = TryParse(pieces[1], &op.value, 16);
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if (success_addr && success_val)
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{
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current_code.ops.push_back(op);
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}
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else
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{
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PanicAlertFmtT("Action Replay Error: invalid AR code line: {0}", line);
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if (!success_addr)
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PanicAlertFmtT("The address is invalid");
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if (!success_val)
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PanicAlertFmtT("The value is invalid");
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}
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}
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if (std::holds_alternative<AREntry>(parse_result))
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current_code.ops.push_back(std::get<AREntry>(parse_result));
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else if (std::holds_alternative<EncryptedLine>(parse_result))
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encrypted_lines.emplace_back(std::get<EncryptedLine>(parse_result));
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else
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{
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pieces = SplitString(line, '-');
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if (pieces.size() == 3 && pieces[0].size() == 4 && pieces[1].size() == 4 &&
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pieces[2].size() == 5)
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{
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// Encrypted AR code
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// Decryption is done in "blocks", so we must push blocks into a vector,
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// then send to decrypt when a new block is encountered, or if it's the last block.
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encrypted_lines.emplace_back(pieces[0] + pieces[1] + pieces[2]);
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}
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}
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PanicAlertFmtT("Action Replay Error: invalid AR code line: {0}", line);
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}
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}
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@ -293,7 +266,7 @@ void SaveCodes(IniFile* local_ini, const std::vector<ARCode>& codes)
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lines.emplace_back('$' + code.name);
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for (const ActionReplay::AREntry& op : code.ops)
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{
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lines.emplace_back(fmt::format("{:08X} {:08X}", op.cmd_addr, op.value));
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lines.emplace_back(SerializeLine(op));
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}
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}
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}
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@ -303,6 +276,39 @@ void SaveCodes(IniFile* local_ini, const std::vector<ARCode>& codes)
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local_ini->SetLines("ActionReplay", lines);
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}
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std::variant<std::monostate, AREntry, EncryptedLine> DeserializeLine(const std::string& line)
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{
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std::vector<std::string> pieces = SplitString(line, ' ');
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// Decrypted AR code
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if (pieces.size() == 2 && pieces[0].size() == 8 && pieces[1].size() == 8)
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{
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AREntry op;
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bool success_addr = TryParse(pieces[0], &op.cmd_addr, 16);
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bool success_val = TryParse(pieces[1], &op.value, 16);
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if (success_addr && success_val)
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return op;
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}
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// Encrypted AR code
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pieces = SplitString(line, '-');
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if (pieces.size() == 3 && pieces[0].size() == 4 && pieces[1].size() == 4 && pieces[2].size() == 5)
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{
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// Decryption is done in "blocks", so we can't decrypt right away. Instead we push blocks into
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// a vector, then send to decrypt when a new block is encountered, or if it's the last block.
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return pieces[0] + pieces[1] + pieces[2];
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}
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// Parsing failed
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return std::monostate{};
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}
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std::string SerializeLine(const AREntry& op)
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{
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return fmt::format("{:08X} {:08X}", op.cmd_addr, op.value);
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}
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static void VLogInfo(std::string_view format, fmt::format_args args)
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{
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if (s_disable_logging)
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@ -4,7 +4,10 @@
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#pragma once
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#include <string>
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#include <utility>
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#include <variant>
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#include <vector>
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#include "Common/CommonTypes.h"
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class IniFile;
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@ -44,6 +47,10 @@ void LoadAndApplyCodes(const IniFile& global_ini, const IniFile& local_ini);
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std::vector<ARCode> LoadCodes(const IniFile& global_ini, const IniFile& local_ini);
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void SaveCodes(IniFile* local_ini, const std::vector<ARCode>& codes);
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using EncryptedLine = std::string;
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std::variant<std::monostate, AREntry, EncryptedLine> DeserializeLine(const std::string& line);
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std::string SerializeLine(const AREntry& op);
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void EnableSelfLogging(bool enable);
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std::vector<std::string> GetSelfLog();
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void ClearSelfLog();
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@ -4,6 +4,7 @@
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#include "Core/GeckoCodeConfig.h"
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#include <algorithm>
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#include <optional>
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#include <sstream>
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#include <string>
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#include <vector>
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@ -176,8 +177,10 @@ std::vector<GeckoCode> LoadCodes(const IniFile& globalIni, const IniFile& localI
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{
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GeckoCode::Code new_code;
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// TODO: support options
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new_code.original_line = line;
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ss >> std::hex >> new_code.address >> new_code.data;
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if (std::optional<GeckoCode::Code> code = DeserializeLine(line))
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new_code = *code;
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else
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new_code.original_line = line;
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gcode.codes.push_back(new_code);
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}
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break;
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@ -251,4 +254,23 @@ void SaveCodes(IniFile& inifile, const std::vector<GeckoCode>& gcodes)
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inifile.SetLines("Gecko_Enabled", enabled_lines);
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inifile.SetLines("Gecko_Disabled", disabled_lines);
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}
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std::optional<GeckoCode::Code> DeserializeLine(const std::string& line)
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{
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std::vector<std::string> items = SplitString(line, ' ');
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GeckoCode::Code code;
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code.original_line = line;
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if (items.size() < 2)
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return std::nullopt;
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if (!TryParse(items[0], &code.address, 16))
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return std::nullopt;
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if (!TryParse(items[1], &code.data, 16))
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return std::nullopt;
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return code;
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}
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} // namespace Gecko
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@ -3,8 +3,10 @@
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#pragma once
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#include <optional>
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#include <string>
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#include <vector>
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#include "Core/GeckoCode.h"
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class IniFile;
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@ -14,4 +16,6 @@ namespace Gecko
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std::vector<GeckoCode> LoadCodes(const IniFile& globalIni, const IniFile& localIni);
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std::vector<GeckoCode> DownloadCodes(std::string gametdb_id, bool* succeeded);
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void SaveCodes(IniFile& inifile, const std::vector<GeckoCode>& gcodes);
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std::optional<GeckoCode::Code> DeserializeLine(const std::string& line);
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} // namespace Gecko
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@ -11,9 +11,12 @@
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#include <array>
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#include <iterator>
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#include <map>
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#include <optional>
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#include <string>
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#include <vector>
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#include <fmt/format.h>
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#include "Common/Assert.h"
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#include "Common/IniFile.h"
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#include "Common/StringUtil.h"
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@ -43,8 +46,54 @@ const char* PatchTypeAsString(PatchType type)
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return s_patch_type_strings.at(static_cast<int>(type));
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}
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void LoadPatchSection(const std::string& section, std::vector<Patch>& patches, IniFile& globalIni,
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IniFile& localIni)
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std::optional<PatchEntry> DeserializeLine(std::string line)
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{
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std::string::size_type loc = line.find('=');
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if (loc != std::string::npos)
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line[loc] = ':';
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const std::vector<std::string> items = SplitString(line, ':');
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PatchEntry entry;
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if (items.size() < 3)
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return std::nullopt;
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if (!TryParse(items[0], &entry.address))
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return std::nullopt;
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if (!TryParse(items[2], &entry.value))
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return std::nullopt;
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if (items.size() >= 4)
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{
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if (!TryParse(items[3], &entry.comparand))
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return std::nullopt;
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entry.conditional = true;
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}
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const auto iter = std::find(s_patch_type_strings.begin(), s_patch_type_strings.end(), items[1]);
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if (iter == s_patch_type_strings.end())
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return std::nullopt;
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entry.type = static_cast<PatchType>(std::distance(s_patch_type_strings.begin(), iter));
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return entry;
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}
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std::string SerializeLine(const PatchEntry& entry)
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{
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if (entry.conditional)
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{
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return fmt::format("0x{:08X}:{}:0x{:08X}:0x{:08X}", entry.address,
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PatchEngine::PatchTypeAsString(entry.type), entry.value, entry.comparand);
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}
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else
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{
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return fmt::format("0x{:08X}:{}:0x{:08X}", entry.address,
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PatchEngine::PatchTypeAsString(entry.type), entry.value);
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}
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}
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void LoadPatchSection(const std::string& section, std::vector<Patch>* patches,
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const IniFile& globalIni, const IniFile& localIni)
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{
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const IniFile* inis[2] = {&globalIni, &localIni};
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// Take care of the previous code
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if (!currentPatch.name.empty())
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{
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patches.push_back(currentPatch);
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patches->push_back(currentPatch);
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}
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currentPatch.entries.clear();
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@ -74,55 +123,51 @@ void LoadPatchSection(const std::string& section, std::vector<Patch>& patches, I
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}
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else
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{
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std::string::size_type loc = line.find('=');
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if (loc != std::string::npos)
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{
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line[loc] = ':';
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}
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const std::vector<std::string> items = SplitString(line, ':');
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if (items.size() >= 3)
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{
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PatchEntry pE;
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bool success = true;
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success &= TryParse(items[0], &pE.address);
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success &= TryParse(items[2], &pE.value);
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if (items.size() >= 4)
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{
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success &= TryParse(items[3], &pE.comparand);
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pE.conditional = true;
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}
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const auto iter =
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std::find(s_patch_type_strings.begin(), s_patch_type_strings.end(), items[1]);
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pE.type = PatchType(std::distance(s_patch_type_strings.begin(), iter));
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success &= (pE.type != (PatchType)3);
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if (success)
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{
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currentPatch.entries.push_back(pE);
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}
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}
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if (std::optional<PatchEntry> entry = DeserializeLine(line))
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currentPatch.entries.push_back(*entry);
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}
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}
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if (!currentPatch.name.empty() && !currentPatch.entries.empty())
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{
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patches.push_back(currentPatch);
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patches->push_back(currentPatch);
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}
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ReadEnabledAndDisabled(*ini, section, &patches);
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ReadEnabledAndDisabled(*ini, section, patches);
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if (ini == &globalIni)
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{
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for (Patch& patch : patches)
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for (Patch& patch : *patches)
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patch.default_enabled = patch.enabled;
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}
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}
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}
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void SavePatchSection(IniFile* local_ini, const std::vector<Patch>& patches)
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{
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std::vector<std::string> lines;
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std::vector<std::string> lines_enabled;
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std::vector<std::string> lines_disabled;
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for (const auto& patch : patches)
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{
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if (patch.enabled != patch.default_enabled)
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(patch.enabled ? lines_enabled : lines_disabled).emplace_back('$' + patch.name);
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if (!patch.user_defined)
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continue;
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lines.emplace_back('$' + patch.name);
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for (const PatchEntry& entry : patch.entries)
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lines.emplace_back(SerializeLine(entry));
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}
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local_ini->SetLines("OnFrame_Enabled", lines_enabled);
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local_ini->SetLines("OnFrame_Disabled", lines_disabled);
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local_ini->SetLines("OnFrame", lines);
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}
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static void LoadSpeedhacks(const std::string& section, IniFile& ini)
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{
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std::vector<std::string> keys;
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@ -161,7 +206,7 @@ void LoadPatches()
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IniFile globalIni = SConfig::GetInstance().LoadDefaultGameIni();
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IniFile localIni = SConfig::GetInstance().LoadLocalGameIni();
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LoadPatchSection("OnFrame", s_on_frame, globalIni, localIni);
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LoadPatchSection("OnFrame", &s_on_frame, globalIni, localIni);
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// Check if I'm syncing Codes
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if (Config::Get(Config::SESSION_CODE_SYNC_OVERRIDE))
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@ -3,6 +3,7 @@
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#pragma once
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#include <optional>
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#include <string>
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#include <vector>
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@ -42,9 +43,14 @@ struct Patch
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const char* PatchTypeAsString(PatchType type);
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int GetSpeedhackCycles(const u32 addr);
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void LoadPatchSection(const std::string& section, std::vector<Patch>& patches, IniFile& globalIni,
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IniFile& localIni);
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std::optional<PatchEntry> DeserializeLine(std::string line);
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std::string SerializeLine(const PatchEntry& entry);
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void LoadPatchSection(const std::string& section, std::vector<Patch>* patches,
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const IniFile& globalIni, const IniFile& localIni);
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void SavePatchSection(IniFile* local_ini, const std::vector<Patch>& patches);
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void LoadPatches();
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bool ApplyFramePatches();
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void Shutdown();
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void Reload();
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