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D3D11: Use D3D11_USAGE_DEFAULT for all TextureCache textures
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2 changed files with 2 additions and 14 deletions
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@ -20,8 +20,6 @@ private:
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{
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D3DTexture2D* const texture;
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D3D11_USAGE usage;
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TCacheEntry(const TCacheEntryConfig& config, D3DTexture2D* _tex)
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: TCacheEntryBase(config), texture(_tex)
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{
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