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VideoCommon: Add config fields for multithreading and validation layers
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@ -130,6 +130,7 @@ void VideoSoftware::InitBackendInfo()
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g_Config.backend_info.bSupportsEarlyZ = true;
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g_Config.backend_info.bSupportsOversizedViewports = true;
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g_Config.backend_info.bSupportsPrimitiveRestart = false;
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g_Config.backend_info.bSupportsMultithreading = false;
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// aamodes
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g_Config.backend_info.AAModes = {1};
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