HybridXFB: Fix lint errors

This commit is contained in:
iwubcode 2017-09-02 21:30:34 -05:00
parent 725d14e4c6
commit 53684701fa
39 changed files with 207 additions and 204 deletions

View file

@ -202,13 +202,16 @@ static wxString skip_efb_copy_to_ram_desc = wxTRANSLATE(
"in a small number of games.\n\nEnabled = EFB Copies to Texture\nDisabled = EFB Copies to RAM "
"(and Texture)\n\nIf unsure, leave this checked.");
static wxString skip_xfb_copy_to_ram_desc = wxTRANSLATE(
"Stores XFB Copies exclusively on the GPU, bypassing system memory. Causes graphical defects "
"in a small number of games that need to readback from memory.\n\nEnabled = XFB Copies to Texture\nDisabled = XFB Copies to RAM "
"(and Texture)\n\nIf unsure, leave this checked.");
static wxString immediate_xfb_desc = wxTRANSLATE(
"Displays the XFB copies as soon as they are created, without waiting for scanout. Can cause graphical defects "
"in some games if the game doesn't expect all XFB copies to be displayed. However, turning this setting on reduces latency."
"\n\nIf unsure, leave this unchecked.");
"Stores XFB Copies exclusively on the GPU, bypassing system memory. Causes graphical defects "
"in a small number of games that need to readback from memory.\n\nEnabled = XFB Copies to "
"Texture\nDisabled = XFB Copies to RAM "
"(and Texture)\n\nIf unsure, leave this checked.");
static wxString immediate_xfb_desc =
wxTRANSLATE("Displays the XFB copies as soon as they are created, without waiting for scanout. "
"Can cause graphical defects "
"in some games if the game doesn't expect all XFB copies to be displayed. However, "
"turning this setting on reduces latency."
"\n\nIf unsure, leave this unchecked.");
static wxString stc_desc =
wxTRANSLATE("The \"Safe\" setting eliminates the likelihood of the GPU missing texture updates "
"from RAM.\nLower accuracies cause in-game text to appear garbled in certain "
@ -248,7 +251,7 @@ static wxString cache_hires_textures_desc =
static wxString dump_efb_desc = wxTRANSLATE(
"Dump the contents of EFB copies to User/Dump/Textures/.\n\nIf unsure, leave this unchecked.");
static wxString dump_xfb_desc = wxTRANSLATE(
"Dump the contents of XFB copies to User/Dump/Textures/.\n\nIf unsure, leave this unchecked.");
"Dump the contents of XFB copies to User/Dump/Textures/.\n\nIf unsure, leave this unchecked.");
static wxString internal_resolution_frame_dumping_desc = wxTRANSLATE(
"Create frame dumps and screenshots at the internal resolution of the renderer, rather than "
"the size of the window it is displayed within. If the aspect ratio is widescreen, the output "
@ -779,21 +782,21 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string& title)
szr_hacks->Add(szr_safetex, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
}
// - XFB
// - XFB
{
wxStaticBoxSizer* const group_xfb =
new wxStaticBoxSizer(wxVERTICAL, page_hacks, _("External Frame Buffer (XFB)"));
group_xfb->Add(CreateCheckBox(page_hacks, _("Store XFB Copies to Texture Only"),
wxGetTranslation(skip_xfb_copy_to_ram_desc),
Config::GFX_HACK_SKIP_XFB_COPY_TO_RAM),
0, wxLEFT | wxRIGHT, space5);
wxGetTranslation(skip_xfb_copy_to_ram_desc),
Config::GFX_HACK_SKIP_XFB_COPY_TO_RAM),
0, wxLEFT | wxRIGHT, space5);
group_xfb->AddSpacer(space5);
group_xfb->Add(CreateCheckBox(page_hacks, _("Immediately Present XFB"),
wxGetTranslation(immediate_xfb_desc),
Config::GFX_HACK_IMMEDIATE_XFB),
0, wxLEFT | wxRIGHT, space5);
wxGetTranslation(immediate_xfb_desc),
Config::GFX_HACK_IMMEDIATE_XFB),
0, wxLEFT | wxRIGHT, space5);
group_xfb->AddSpacer(space5);
szr_hacks->AddSpacer(space5);
@ -885,8 +888,9 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string& title)
szr_utility->Add(CreateCheckBox(page_advanced, _("Dump EFB Target"),
wxGetTranslation(dump_efb_desc),
Config::GFX_DUMP_EFB_TARGET));
szr_utility->Add(CreateCheckBox(page_advanced, _("Dump XFB Target"),
wxGetTranslation(dump_xfb_desc), Config::GFX_DUMP_XFB_TARGET));
szr_utility->Add(CreateCheckBox(page_advanced, _("Dump XFB Target"),
wxGetTranslation(dump_xfb_desc),
Config::GFX_DUMP_XFB_TARGET));
szr_utility->Add(CreateCheckBox(page_advanced, _("Free Look"),
wxGetTranslation(free_look_desc), Config::GFX_FREE_LOOK));
#if defined(HAVE_FFMPEG)