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video: change multisample/AA setting to u32
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7 changed files with 11 additions and 11 deletions
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@ -70,7 +70,7 @@ struct VideoConfig final
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bool bShaderCache;
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// Enhancements
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int iMultisamples;
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u32 iMultisamples;
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bool bSSAA;
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int iEFBScale;
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bool bForceFiltering;
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@ -167,7 +167,7 @@ struct VideoConfig final
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APIType api_type;
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std::vector<std::string> Adapters; // for D3D
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std::vector<int> AAModes;
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std::vector<u32> AAModes;
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// TODO: merge AdapterName and Adapters array
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std::string AdapterName; // for OpenGL
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