Move utiltily drawing out of RenderBase

This commit is contained in:
Scott Mansell 2023-01-30 04:02:55 +13:00
parent 99d3e489ea
commit 55d15bdd6e
3 changed files with 5 additions and 18 deletions

View file

@ -95,18 +95,6 @@ bool Renderer::Initialize()
return true;
}
void Renderer::BeginUtilityDrawing()
{
g_vertex_manager->Flush();
}
void Renderer::EndUtilityDrawing()
{
// Reset framebuffer/scissor/viewport. Pipeline will be reset at next draw.
g_framebuffer_manager->BindEFBFramebuffer();
BPFunctions::SetScissorAndViewport();
}
bool Renderer::EFBHasAlphaChannel() const
{
return m_prev_efb_format == PixelFormat::RGBA6_Z24;