mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-08-13 11:39:09 +00:00
VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
This adds line-width emulation support to OpenGL.
This commit is contained in:
parent
275af9c5e4
commit
55e60a9c22
15 changed files with 81 additions and 366 deletions
|
@ -4,7 +4,6 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "VideoBackends/D3D/LineGeometryShader.h"
|
||||
#include "VideoBackends/D3D/PointGeometryShader.h"
|
||||
#include "VideoCommon/VertexManagerBase.h"
|
||||
|
||||
|
@ -40,7 +39,6 @@ private:
|
|||
enum { MAX_BUFFER_COUNT = 2 };
|
||||
ID3D11Buffer* m_buffers[MAX_BUFFER_COUNT];
|
||||
|
||||
LineGeometryShader m_lineShader;
|
||||
PointGeometryShader m_pointShader;
|
||||
|
||||
std::vector<u8> LocalVBuffer;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue