VideoCommon: Merge LineGeometryShader into GeometryShaderGen.

This adds line-width emulation support to OpenGL.
This commit is contained in:
Jules Blok 2014-12-15 22:12:17 +01:00
commit 55e60a9c22
15 changed files with 81 additions and 366 deletions

View file

@ -62,11 +62,6 @@ void SetScissor()
g_renderer->SetScissorRect(rc);
}
void SetLineWidth()
{
g_renderer->SetLineWidth();
}
void SetDepthMode()
{
g_renderer->SetDepthMode();