VideoCommon: Merge LineGeometryShader into GeometryShaderGen.

This adds line-width emulation support to OpenGL.
This commit is contained in:
Jules Blok 2014-12-15 22:12:17 +01:00
commit 55e60a9c22
15 changed files with 81 additions and 366 deletions

View file

@ -1371,7 +1371,6 @@ void BPReload()
// note that PixelShaderManager is already covered since it has its own DoState.
SetGenerationMode();
SetScissor();
SetLineWidth();
SetDepthMode();
SetLogicOpMode();
SetDitherMode();