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more fixes. take in account when depth textures are used and alpha test fails :)( i really forgot that).
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2 changed files with 17 additions and 13 deletions
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@ -24,7 +24,7 @@
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// Increment this every time you change shader generation code.
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enum
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{
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LINEAR_DISKCACHE_VER = 6978
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LINEAR_DISKCACHE_VER = 6979
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};
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// On disk format:
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