From 58912f9d91064a239b8aabd0ce366ab5f6561305 Mon Sep 17 00:00:00 2001 From: r2dliu Date: Sat, 28 Nov 2020 22:53:48 -0500 Subject: [PATCH] fix compile --- Source/Core/Core/Slippi/SlippiSpectate.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Source/Core/Core/Slippi/SlippiSpectate.h b/Source/Core/Core/Slippi/SlippiSpectate.h index fc5cbb53d5..2afd0e5b20 100644 --- a/Source/Core/Core/Slippi/SlippiSpectate.h +++ b/Source/Core/Core/Slippi/SlippiSpectate.h @@ -70,7 +70,7 @@ private: std::atomic m_stop_socket_thread; // ONLY ACCESSED FROM SERVER THREAD - bool m_in_game; + bool m_in_game = false; std::map> m_sockets; std::string m_event_concat = ""; std::vector m_event_buffer; @@ -82,12 +82,12 @@ private: u64 m_cursor_offset = 0; // How many menu events have we sent so far? (Reset between matches) // Is used to know when a client hasn't been sent a menu event - u64 m_menu_cursor; + u64 m_menu_cursor = 0; std::thread m_socketThread; - SlippiSpectateServer() = default; - ~SlippiSpectateServer() = default; + SlippiSpectateServer(); + ~SlippiSpectateServer(); SlippiSpectateServer(SlippiSpectateServer const&) = delete; SlippiSpectateServer& operator=(const SlippiSpectateServer&) = delete; SlippiSpectateServer(SlippiSpectateServer&&) = delete;