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Fix more header sorting issues in DolphinWX/ (now check-includes clean).
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parent
ffe588cc24
commit
592ebc5262
48 changed files with 213 additions and 237 deletions
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@ -7,8 +7,8 @@
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#include "Core/ConfigManager.h"
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#include "Core/Host.h"
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#include "DolphinWX/GLInterface/GLInterface.h"
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#include "DolphinWX/GLInterface/AGL.h"
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#include "DolphinWX/GLInterface/GLInterface.h"
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#include "VideoCommon/RenderBase.h"
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#include "VideoCommon/VertexShaderManager.h"
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#include "VideoCommon/VideoConfig.h"
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@ -3,8 +3,8 @@
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// Refer to the license.txt file included.
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#include "Core/Host.h"
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#include "DolphinWX/GLInterface/GLInterface.h"
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#include "DolphinWX/GLInterface/EGL.h"
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#include "DolphinWX/GLInterface/GLInterface.h"
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#include "VideoCommon/RenderBase.h"
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// Show the current FPS
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@ -4,8 +4,8 @@
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#pragma once
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#include "DolphinWX/GLInterface/X11_Util.h"
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#include "DolphinWX/GLInterface/InterfaceBase.h"
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#include "DolphinWX/GLInterface/X11_Util.h"
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class cInterfaceGLX : public cInterfaceBase
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{
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@ -5,8 +5,8 @@
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#pragma once
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#include <wayland-client.h>
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#include <wayland-egl.h>
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#include <wayland-cursor.h>
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#include <wayland-egl.h>
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#include <xkbcommon/xkbcommon.h>
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#define MOD_SHIFT_MASK 0x01
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@ -4,8 +4,8 @@
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#pragma once
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#include <X11/Xlib.h>
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#include <X11/keysym.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#if USE_EGL
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