mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 04:08:55 +00:00
thing
This commit is contained in:
parent
b3f914ed4e
commit
59a3ef26ce
2 changed files with 13 additions and 30 deletions
|
@ -1,6 +1,8 @@
|
|||
#include "Discord.h"
|
||||
#include "UICommon/DiscordPresence.h"
|
||||
#include "Core/Config/NetplaySettings.h"
|
||||
#include "Core/Core.h"
|
||||
#include "Core/IOS/DolphinDevice.h"
|
||||
|
||||
bool mpn_update_discord()
|
||||
{
|
||||
|
@ -21,17 +23,8 @@ bool mpn_update_discord()
|
|||
|
||||
if (CurrentState.Boards && CurrentState.Board)
|
||||
{
|
||||
if (RichPresence.partySize > 0)
|
||||
{
|
||||
snprintf(Details, sizeof(Details), "Players: %d/4 Turn: %d/%d", RichPresence.partySize,
|
||||
mpn_read_value(CurrentState.Addresses->CurrentTurn, 1),
|
||||
mpn_read_value(CurrentState.Addresses->TotalTurns, 1));
|
||||
DiscordRichPresence discord_presence = {};
|
||||
|
||||
RichPresence.smallImageKey = CurrentState.Board->Icon.c_str();
|
||||
RichPresence.smallImageText = CurrentState.Board->Name.c_str();
|
||||
}
|
||||
else
|
||||
{
|
||||
snprintf(Details, sizeof(Details), "Players: 1/4 Turn: %d/%d",
|
||||
mpn_read_value(CurrentState.Addresses->CurrentTurn, 1),
|
||||
mpn_read_value(CurrentState.Addresses->TotalTurns, 1));
|
||||
|
@ -39,22 +32,12 @@ bool mpn_update_discord()
|
|||
RichPresence.smallImageKey = CurrentState.Board->Icon.c_str();
|
||||
RichPresence.smallImageText = CurrentState.Board->Name.c_str();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (RichPresence.partySize > 0)
|
||||
{
|
||||
snprintf(Details, sizeof(Details), "Players: %d/4", RichPresence.partySize);
|
||||
RichPresence.smallImageKey = "";
|
||||
RichPresence.smallImageText = "";
|
||||
}
|
||||
else
|
||||
{
|
||||
snprintf(Details, sizeof(Details), "Players: 1/4");
|
||||
RichPresence.smallImageKey = "";
|
||||
RichPresence.smallImageText = "";
|
||||
}
|
||||
}
|
||||
RichPresence.details = Details;
|
||||
}
|
||||
|
||||
|
|
|
@ -409,7 +409,7 @@ void NetPlayDialog::ConnectWidgets()
|
|||
Settings::Instance().GetNetPlayClient()->RequestStopGame();
|
||||
}
|
||||
if (state == Core::State::Uninitialized)
|
||||
DisplayMessage(tr("Stopped game"), "red");
|
||||
DisplayMessage(tr("Stopped game, Please wait for everyone to close the game before relaunching!"), "red");
|
||||
}
|
||||
});
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue