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cleanup
This commit is contained in:
parent
e842065405
commit
59b085f368
2 changed files with 4 additions and 10 deletions
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@ -118,6 +118,9 @@ void SlippiPlaybackStatus::processInitialState()
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{
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{
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INFO_LOG(SLIPPI, "saving iState");
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INFO_LOG(SLIPPI, "saving iState");
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State::SaveToBuffer(iState);
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State::SaveToBuffer(iState);
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// The initial save to cState causes a stutter of about 5-10 frames
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// Doing it here to get it out of the way and prevent stutters later
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// Subsequent calls to SaveToBuffer for cState take ~1 frame
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State::SaveToBuffer(cState);
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State::SaveToBuffer(cState);
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SConfig::GetInstance().bHideCursor = false;
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SConfig::GetInstance().bHideCursor = false;
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};
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};
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@ -267,12 +270,7 @@ void SlippiPlaybackStatus::loadState(s32 closestStateFrame)
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std::string stateString;
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std::string stateString;
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decoder.Decode((char*)iState.data(), iState.size(), futureDiffs[closestStateFrame].get(), &stateString);
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decoder.Decode((char*)iState.data(), iState.size(), futureDiffs[closestStateFrame].get(), &stateString);
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std::vector<u8> stateToLoad(stateString.begin(), stateString.end());
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std::vector<u8> stateToLoad(stateString.begin(), stateString.end());
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if (stateToLoad.size() == 0) {
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State::LoadFromBuffer(stateToLoad);
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std::cout << "wtf break" << std::endl;
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}
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else {
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State::LoadFromBuffer(stateToLoad);
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}
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}
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}
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}
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}
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@ -25,8 +25,6 @@
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#include "Common/Timer.h"
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#include "Common/Timer.h"
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#include "Common/Version.h"
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#include "Common/Version.h"
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#include "Common/Logging/Log.h"
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#include "Core/ConfigManager.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/Core.h"
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#include "Core/CoreTiming.h"
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#include "Core/CoreTiming.h"
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@ -242,7 +240,6 @@ void SaveToBuffer(std::vector<u8>& buffer)
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{
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{
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Core::RunOnCPUThread(
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Core::RunOnCPUThread(
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[&] {
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[&] {
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INFO_LOG(SLIPPI, "at start of save to buffer call");
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u8* ptr = nullptr;
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u8* ptr = nullptr;
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PointerWrap p(&ptr, PointerWrap::MODE_MEASURE);
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PointerWrap p(&ptr, PointerWrap::MODE_MEASURE);
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@ -252,7 +249,6 @@ void SaveToBuffer(std::vector<u8>& buffer)
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ptr = &buffer[0];
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ptr = &buffer[0];
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p.SetMode(PointerWrap::MODE_WRITE);
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p.SetMode(PointerWrap::MODE_WRITE);
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DoState(p);
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DoState(p);
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INFO_LOG(SLIPPI, "at end of save to buffer call");
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},
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},
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true);
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true);
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}
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}
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