VideoBackend: Rename GetName to GetConfigName

Make the function name more explicit and a better match for
GetDisplayName.

Change NAME to CONFIG_NAME while I'm at it.
This commit is contained in:
Dentomologist 2025-09-23 14:42:59 -07:00
commit 5b4df5ae98
16 changed files with 31 additions and 31 deletions

View file

@ -86,7 +86,7 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
std::string VideoBackendBase::BadShaderFilename(const char* shader_stage, int counter)
{
return fmt::format("{}bad_{}_{}_{}.txt", File::GetUserPath(D_DUMP_IDX), shader_stage,
g_video_backend->GetName(), counter);
g_video_backend->GetConfigName(), counter);
}
// Run from the CPU thread (from VideoInterface.cpp)
@ -169,7 +169,7 @@ static VideoBackendBase* GetDefaultVideoBackend()
std::string VideoBackendBase::GetDefaultBackendConfigName()
{
auto* default_backend = GetDefaultVideoBackend();
return default_backend ? default_backend->GetName() : "";
return default_backend ? default_backend->GetConfigName() : "";
}
std::string VideoBackendBase::GetDefaultBackendDisplayName()
@ -222,7 +222,7 @@ void VideoBackendBase::ActivateBackend(const std::string& name)
g_video_backend = GetDefaultVideoBackend();
const auto& backends = GetAvailableBackends();
const auto iter = std::ranges::find(backends, name, &VideoBackendBase::GetName);
const auto iter = std::ranges::find(backends, name, &VideoBackendBase::GetConfigName);
if (iter == backends.end())
return;