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Oops, broke the original texture cache :p fixed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1299 8ced0084-cf51-0410-be5f-012b33b47a6e
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2 changed files with 8 additions and 4 deletions
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@ -144,7 +144,6 @@ void VertexLoader::CompileVertexTranslator()
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u8 *old_code_ptr = GetWritableCodePtr();
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SetCodePtr(m_compiledCode);
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ABI_EmitPrologue(4);
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// Start loop here
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const u8 *loop_start = GetCodePtr();
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