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Fixed Null sound
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2783 8ced0084-cf51-0410-be5f-012b33b47a6e
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5 changed files with 17 additions and 11 deletions
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@ -21,7 +21,6 @@
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#include "../../../PluginSpecs/pluginspecs_dsp.h"
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//extern bool log_ai;
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extern DSPInitialize g_dspInitialize;
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bool DSound::CreateBuffer()
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@ -66,10 +65,6 @@ bool DSound::WriteDataToBuffer(DWORD dwOffset, // Our own write
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DWORD dwSoundBytes) // Size of block to copy.
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{
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// I want to record the regular audio to, how do I do that?
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// Well, it's gonna be a bit tricky. For future work :)
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//std::string Data = ArrayToString((const u8*)soundData, dwSoundBytes);
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//Console::Print("Data: %s\n\n", Data.c_str());
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//if (log_ai) g_wave_writer.AddStereoSamples((const short*)soundData, dwSoundBytes);
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void *ptr1, *ptr2;
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DWORD numBytes1, numBytes2;
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