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Mark the audio streams as final.
These aren't intended to be continually extended.
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10 changed files with 10 additions and 10 deletions
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@ -11,7 +11,7 @@
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#include <ao/ao.h>
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#endif
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class AOSound : public SoundStream
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class AOSound final : public SoundStream
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{
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#if defined(HAVE_AO) && HAVE_AO
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std::thread thread;
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