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Fixed crash: when you try to change pad in config dialog
Fixed issue: XInput trigger source cannot be selected Added proper close of SDL_Joystick But still nJoy and Wiimote cannot share the same gamepad. It needs to be figured out how to do it with SDL. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4686 8ced0084-cf51-0410-be5f-012b33b47a6e
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6 changed files with 37 additions and 40 deletions
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@ -281,7 +281,7 @@ void Config::Load(bool ChangePad)
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iniFile.Get("Real", "AccNunNeutralY", &iAccNunNeutralY, 0);
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iniFile.Get("Real", "AccNunNeutralZ", &iAccNunNeutralZ, 0);
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for (int i = 0; i < 1; i++)
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for (int i = 0; i < 1; i++) // Only got 1 wiimote yet
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{
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// Slot specific settings
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char SectionName[32];
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@ -387,7 +387,7 @@ void Config::Save(int Slot)
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iniFile.Set("Real", "AccNunNeutralY", iAccNunNeutralY);
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iniFile.Set("Real", "AccNunNeutralZ", iAccNunNeutralZ);
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for (int i = 0; i < 1; i++)
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for (int i = 0; i < 1; i++) // Only got 1 wiimote yet
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{
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// Slot specific settings
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char SectionName[32];
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