Remove old silly code that pretended to support loading multiple pad plugins and multiple wiimote plugins, but actually didn't.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5666 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard 2010-06-12 20:13:58 +00:00
parent 7c103fbc4e
commit 5fe57452af
14 changed files with 87 additions and 134 deletions

View file

@ -354,20 +354,12 @@ bool DolphinApp::OnInit()
std::string(audioPluginFilename.mb_str());
if (selectPadPlugin && padPluginFilename != wxEmptyString)
{
int k;
for(k=0;k<MAXPADS;k++)
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin[k] =
std::string(padPluginFilename.mb_str());
}
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin =
std::string(padPluginFilename.mb_str());
if (selectWiimotePlugin && wiimotePluginFilename != wxEmptyString)
{
int k;
for(k=0;k<MAXWIIMOTES;k++)
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strWiimotePlugin[k] =
std::string(wiimotePluginFilename.mb_str());
}
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strWiimotePlugin =
std::string(wiimotePluginFilename.mb_str());
// Enable the PNG image handler
wxInitAllImageHandlers();