mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-09-15 05:52:05 +00:00
A little housekeeping on Vertex Shader in DX9. Pending more work but my shader code is still too buggy to commit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@330 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
59974dfb5b
commit
60a5a592f9
8 changed files with 62 additions and 86 deletions
|
@ -3,10 +3,7 @@
|
|||
|
||||
#include "Common.h"
|
||||
|
||||
typedef u32 xformhash;
|
||||
|
||||
xformhash GetCurrentXForm();
|
||||
LPDIRECT3DVERTEXSHADER9 GenerateVertexShader();
|
||||
const char *GenerateVertexShader();
|
||||
|
||||
#define PS_CONST_COLORS 0
|
||||
#define PS_CONST_KCOLORS 4
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue