mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-09-24 18:28:44 +00:00
[Android] Qualcomm glGetShaderInfoLog returns a max of 1024 bytes(tested) for the log, and glGetShaderiv with GL_INFO_LOG_LENGTH /always/ returns 0 on compile failure.
This commit is contained in:
parent
fbb82ccab3
commit
6143594db6
3 changed files with 15 additions and 6 deletions
|
@ -42,6 +42,16 @@ namespace DriverDetails
|
|||
// When MSAA is disabled, it acts like a regular in/out
|
||||
// Tends to cause the driver to render full white or black
|
||||
BUG_BROKENCENTROID,
|
||||
// Bug: INFO_LOG_LENGTH broken
|
||||
// Affected devices: Qualcomm/Adreno
|
||||
// Started Version: ? (Noticed on v14)
|
||||
// Ended Version: -1
|
||||
// When compiling a shader, it is important that when it fails,
|
||||
// you first get the length of the information log prior to grabbing it.
|
||||
// This allows you to allocate an array to store all of the log
|
||||
// Adreno devices /always/ return 0 when querying GL_INFO_LOG_LENGTH
|
||||
// They also max out at 1024 bytes(1023 characters + null terminator) for the log
|
||||
BUG_BROKENINFOLOG,
|
||||
};
|
||||
|
||||
// Initializes our internal vendor, device family, and driver version
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue