PatchEngine: Add Reload() function

This commit is contained in:
Sepalani 2017-04-06 15:34:40 +01:00
commit 61b36d1f9a
3 changed files with 8 additions and 2 deletions

View file

@ -787,8 +787,7 @@ void SConfig::SetRunningGameMetadata(const std::string& game_id, u64 title_id, u
CBoot::LoadMapFromFilename();
HLE::Clear();
HLE::PatchFunctions();
PatchEngine::Shutdown();
PatchEngine::LoadPatches();
PatchEngine::Reload();
HiresTexture::Update();
}
}