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ControllerInterface: Remove unused ClearInputState
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7 changed files with 3 additions and 36 deletions
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@ -103,8 +103,6 @@ public:
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virtual bool UpdateInput() { return true; }
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virtual bool UpdateOutput() { return true; }
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virtual void ClearInputState();
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const std::vector<Input*>& Inputs() const { return m_inputs; }
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const std::vector<Output*>& Outputs() const { return m_outputs; }
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