VideoConfig: Add a field for indicating logic op support in the backend

This commit is contained in:
Stenzek 2018-05-26 00:04:18 +10:00
commit 640bfb8135
10 changed files with 16 additions and 1 deletions

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@ -201,6 +201,7 @@ struct VideoConfig final
bool bSupportsFragmentStoresAndAtomics; // a.k.a. OpenGL SSBOs a.k.a. Direct3D UAVs
bool bSupportsDepthClamp; // Needed by VertexShaderGen, so must stay in VideoCommon
bool bSupportsReversedDepthRange;
bool bSupportsLogicOp;
bool bSupportsMultithreading;
bool bSupportsGPUTextureDecoding;
bool bSupportsST3CTextures;