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Increased game cache revision
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@ -26,7 +26,7 @@
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namespace UICommon
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namespace UICommon
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{
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{
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static constexpr u32 CACHE_REVISION = 26; // Last changed in PR 10084
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static constexpr u32 CACHE_REVISION = 27; // Last changed in PR 10084
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std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& directories_to_scan,
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std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& directories_to_scan,
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bool recursive_scan)
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bool recursive_scan)
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