Increased game cache revision

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crediar 2025-07-23 20:41:07 +02:00
commit 64d7386c8f

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@ -26,7 +26,7 @@
namespace UICommon
{
static constexpr u32 CACHE_REVISION = 26; // Last changed in PR 10084
static constexpr u32 CACHE_REVISION = 27; // Last changed in PR 10084
std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& directories_to_scan,
bool recursive_scan)