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VideoCommon: Re-implement asynchronous frame dumping
This was lost as a result of hybrid XFB, now it is back, and ~10% faster in very brief testing.
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4 changed files with 116 additions and 51 deletions
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@ -49,7 +49,7 @@ void VideoBackendBase::Video_CleanupShared()
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{
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// First stop any framedumping, which might need to dump the last xfb frame. This process
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// can require additional graphics sub-systems so it needs to be done first
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g_renderer->ExitFramedumping();
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g_renderer->ShutdownFrameDumping();
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Video_Cleanup();
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}
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