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Qt/debugger: properly update when we load the symbols on boot
This host event is still useful because the emu thread will load the symbols on boot if required.
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3 changed files with 14 additions and 3 deletions
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@ -45,6 +45,8 @@ CodeWidget::CodeWidget(QWidget* parent) : QDockWidget(parent)
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Update();
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});
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connect(Host::GetInstance(), &Host::NotifyMapLoaded, this, &CodeWidget::UpdateSymbols);
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connect(&Settings::Instance(), &Settings::DebugModeToggled,
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[this](bool enabled) { setHidden(!enabled || !Settings::Instance().IsCodeVisible()); });
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