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Qt/debugger: properly update when we load the symbols on boot
This host event is still useful because the emu thread will load the symbols on boot if required.
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3 changed files with 14 additions and 3 deletions
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@ -121,6 +121,16 @@ void Host_UpdateProgressDialog(const char* caption, int position, int total)
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emit Host::GetInstance()->UpdateProgressDialog(QString::fromUtf8(caption), position, total);
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}
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void Host::RequestNotifyMapLoaded()
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{
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QueueOnObject(QApplication::instance(), [this] { emit NotifyMapLoaded(); });
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}
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void Host_NotifyMapLoaded()
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{
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Host::GetInstance()->RequestNotifyMapLoaded();
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}
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// We ignore these, and their purpose should be questioned individually.
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// In particular, RequestRenderWindowSize, RequestFullscreen, and
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// UpdateMainFrame should almost certainly be removed.
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@ -137,9 +147,6 @@ bool Host_UINeedsControllerState()
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{
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return Settings::Instance().IsControllerStateNeeded();
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}
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void Host_NotifyMapLoaded()
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{
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}
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void Host_ShowVideoConfig(void* parent, const std::string& backend_name)
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{
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}
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