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UICommon: Add AutoUpdate module + placeholder Qt implementation
The AutoUpdate module is a generic update checker mechanism which can be used by UI backends to trigger an auto-update check as well as the actual update process. Currently only configurable through .ini and the Qt implementation is completely placeholder-y -- blocking the main thread on a network request on startup, etc.
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7 changed files with 244 additions and 1 deletions
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@ -23,6 +23,7 @@
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#include "Common/MsgHandler.h"
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#include "Common/NandPaths.h"
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#include "Common/StringUtil.h"
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#include "Common/scmrev.h"
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#include "Core/Analytics.h"
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#include "Core/Boot/Boot.h"
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@ -90,6 +91,7 @@ void SConfig::SaveSettings()
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SaveNetworkSettings(ini);
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SaveBluetoothPassthroughSettings(ini);
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SaveUSBPassthroughSettings(ini);
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SaveAutoUpdateSettings(ini);
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ini.Save(File::GetUserPath(F_DOLPHINCONFIG_IDX));
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@ -370,6 +372,14 @@ void SConfig::SaveUSBPassthroughSettings(IniFile& ini)
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section->Set("Devices", devices_string);
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}
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void SConfig::SaveAutoUpdateSettings(IniFile& ini)
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{
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IniFile::Section* section = ini.GetOrCreateSection("AutoUpdate");
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section->Set("TrackForTesting", m_auto_update_track);
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section->Set("HashOverride", m_auto_update_hash_override);
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}
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void SConfig::LoadSettings()
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{
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Config::Load();
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@ -391,6 +401,7 @@ void SConfig::LoadSettings()
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LoadAnalyticsSettings(ini);
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LoadBluetoothPassthroughSettings(ini);
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LoadUSBPassthroughSettings(ini);
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LoadAutoUpdateSettings(ini);
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}
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void SConfig::LoadGeneralSettings(IniFile& ini)
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@ -671,6 +682,15 @@ void SConfig::LoadUSBPassthroughSettings(IniFile& ini)
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}
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}
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void SConfig::LoadAutoUpdateSettings(IniFile& ini)
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{
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IniFile::Section* section = ini.GetOrCreateSection("AutoUpdate");
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// TODO: Rename and default to SCM_UPDATE_TRACK_STR when ready for general consumption.
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section->Get("TrackForTesting", &m_auto_update_track, "");
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section->Get("HashOverride", &m_auto_update_hash_override, "");
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}
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void SConfig::ResetRunningGameMetadata()
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{
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SetRunningGameMetadata("00000000", 0, 0, Core::TitleDatabase::TitleType::Other);
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