OpenGL Plugin: code cleanup trying to follow code style wiki and updated copyright date

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2850 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
omegadox 2009-04-03 14:35:49 +00:00
parent 41058700c9
commit 6736898486
38 changed files with 329 additions and 282 deletions

View file

@ -1,4 +1,4 @@
// Copyright (C) 2003-2008 Dolphin Project.
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@ -16,17 +16,13 @@
// http://code.google.com/p/dolphin-emu/
/////////////////////////////////////////////////////////////////////////
// File description
/* ---------------
This file handles the External Frame Buffer (XFB). The XFB is a storage point when the picture is resized
by the system to the correct display format for output to the TV. In most cases its function can be
supplemented by the equivalent adjustments in glScissor and glViewport (or their DirectX equivalents). But
for some homebrew games these functions are necessary because the homebrew game communicate directly with
them.
///////////////////////////////////*/
// ----------------------------------------------------------------------------------------------------------
// This file handles the External Frame Buffer (XFB). The XFB is a storage point when the picture is resized
// by the system to the correct display format for output to the TV. In most cases its function can be
// supplemented by the equivalent adjustments in glScissor and glViewport (or their DirectX equivalents). But
// for some homebrew games these functions are necessary because the homebrew game communicate directly with
// them.
// ----------------------------------------------------------------------------------------------------------
#include "Globals.h"
#include "GLUtil.h"