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Remove long-rotted vestiges of SDL video output.
Use SDL for input devices only on Windows and Linux. (Still globally enabled for the legacy Wiimote plugin.) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5886 8ced0084-cf51-0410-be5f-012b33b47a6e
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9 changed files with 22 additions and 25 deletions
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@ -47,9 +47,6 @@
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#define I_NEED_OS2_H // HAXXOR
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#include <GL/glxew.h>
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#include <X11/XKBlib.h>
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#elif defined(USE_SDL) && USE_SDL
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#include <GL/glew.h>
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#include <SDL.h>
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#else
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#include <GL/glew.h>
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#endif // end USE_WX
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@ -39,7 +39,7 @@ files = [
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linkFlags = [
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]
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libs = [
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'videocommon', 'GLEW', 'SDL', 'SOIL', 'common'
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'videocommon', 'GLEW', 'SOIL', 'common'
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]
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gfxenv = env.Clone()
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