IOS/ES: Split ESDevice into ESCore and ESDevice.

ESCore implements the core functionality that can also be used outside of emulation. ESDevice implements the IOS device and is only available during emulation.
This commit is contained in:
Admiral H. Curtiss 2023-05-13 05:01:29 +02:00
commit 6a339cbdb3
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24 changed files with 454 additions and 397 deletions

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@ -1011,7 +1011,7 @@ void MenuBar::UpdateToolsMenu(bool emulation_started)
if (!emulation_started)
{
IOS::HLE::Kernel ios;
const auto tmd = ios.GetES()->FindInstalledTMD(Titles::SYSTEM_MENU);
const auto tmd = ios.GetESCore().FindInstalledTMD(Titles::SYSTEM_MENU);
const QString sysmenu_version =
tmd.IsValid() ? QString::fromStdString(