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Fixed annoying sound when pausing/shutting down (please test for ALL backends) (couldn't do this for CoreAudio and PulseAudio too)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4676 8ced0084-cf51-0410-be5f-012b33b47a6e
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10 changed files with 67 additions and 3 deletions
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@ -51,7 +51,8 @@ void AOSound::SoundLoop()
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{
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soundCriticalSection.Enter();
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m_mixer->Mix(realtimeBuffer, numBytesToRender >> 2);
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ao_play(device, (char*)realtimeBuffer, numBytesToRender);
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if(!g_muted)
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ao_play(device, (char*)realtimeBuffer, numBytesToRender);
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soundCriticalSection.Leave();
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if (! threadData)
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@ -105,4 +106,12 @@ AOSound::~AOSound() {
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// FIXME: crashes dolphin
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// ao_shutdown();
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}
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void AOSound::Mute(bool bMute) {
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if((bMute && g_muted) || (!bMute && !g_muted))
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return;
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g_muted = bMute;
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}
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#endif
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