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Various fixes and cleanups.
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5 changed files with 40 additions and 162 deletions
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@ -17,11 +17,12 @@
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#pragma once
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#include <map>
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#include "PixelShaderGen.h"
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#include <d3d11.h>
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class PIXELSHADERUID;
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#include <map>
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enum DSTALPHA_MODE;
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namespace DX11
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