From 6cfe4086eae87498a27048079c4d43d5dfbaf487 Mon Sep 17 00:00:00 2001 From: Nayla Hanegan Date: Wed, 23 Oct 2024 15:18:40 -0400 Subject: [PATCH] should fix building --- Source/Core/Core/NetPlayClient.cpp | 2 +- Source/Core/Core/NetPlayServer.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Core/Core/NetPlayClient.cpp b/Source/Core/Core/NetPlayClient.cpp index b32fad1d4a..2d13069569 100644 --- a/Source/Core/Core/NetPlayClient.cpp +++ b/Source/Core/Core/NetPlayClient.cpp @@ -979,7 +979,7 @@ void NetPlayClient::OnStopGame(sf::Packet& packet) INFO_LOG_FMT(NETPLAY, "Game stopped"); StopGame(); - m_dialog->OnMsgStopGame(player.name); + m_dialog->OnMsgStopGame(); } diff --git a/Source/Core/Core/NetPlayServer.cpp b/Source/Core/Core/NetPlayServer.cpp index 33a43c6a52..5679c74629 100644 --- a/Source/Core/Core/NetPlayServer.cpp +++ b/Source/Core/Core/NetPlayServer.cpp @@ -2123,7 +2123,7 @@ bool NetPlayServer::SyncCodes() { // Create a Gecko Code Vector with just the active codes std::vector s_active_codes = - Gecko::SetAndReturnActiveCodes(Gecko::LoadCodes(globalIni, localIni, game_id)); + Gecko::SetAndReturnActiveCodes(Gecko::LoadCodes(globalIni, localIni)); // Determine Codelist Size u16 codelines = 0;