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mark all local variables as static
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64 changed files with 283 additions and 266 deletions
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@ -18,7 +18,7 @@
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namespace HiresTextures
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{
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std::map<std::string, std::string> textureMap;
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static std::map<std::string, std::string> textureMap;
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void Init(const std::string& gameCode)
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{
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