Replace 'reinterpret_cast' with 'static_cast'

This commit is contained in:
Dr. Dystopia 2024-07-24 06:24:51 +02:00
parent 53ede795a2
commit 6d44afc7dd
26 changed files with 31 additions and 36 deletions

View file

@ -55,7 +55,7 @@ std::vector<BBoxType> OGLBoundingBox::Read(u32 index, u32 length)
GL_MAP_READ_BIT);
if (ptr)
{
std::memcpy(values.data(), reinterpret_cast<const u8*>(ptr) + sizeof(BBoxType) * index,
std::memcpy(values.data(), static_cast<const u8*>(ptr) + sizeof(BBoxType) * index,
sizeof(BBoxType) * length);
glUnmapBuffer(GL_SHADER_STORAGE_BUFFER);