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Fix for importing / exporting more than one save per launch
SD_IV should not be global, thanks to interdpth as I was only testing with one save before remove duplicated code from BannerLoaderWii.cpp git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4863 8ced0084-cf51-0410-be5f-012b33b47a6e
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3 changed files with 5 additions and 8 deletions
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@ -36,10 +36,7 @@ CBannerLoaderWii::CBannerLoaderWii(DiscIO::IVolume *pVolume)
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char Filename[260];
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u64 TitleID;
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if (DiscIO::IsVolumeWadFile(pVolume))
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pVolume->GetTitleID((u8*)&TitleID);
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else
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pVolume->RAWRead((u64)0x0F8001DC, 8, (u8*)&TitleID);
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pVolume->GetTitleID((u8*)&TitleID);
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TitleID = Common::swap64(TitleID);
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