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re-enable the ogl "debugger" (doesn't do much - and i don't have any plans for it - just wanted to dump shaders easily).
ogl config and debugger GUIs are handled much more nicely now. same with dsp lle git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3647 8ced0084-cf51-0410-be5f-012b33b47a6e
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7 changed files with 199 additions and 215 deletions
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@ -32,8 +32,6 @@
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#include "StringUtil.h"
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//void OpenConsole();
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//void CloseConsole();
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HINSTANCE g_hInstance;
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@ -85,7 +83,6 @@ BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
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return TRUE;
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}
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void DoDllDebugger();
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extern bool gShowDebugger;
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int OSDChoice = 0, OSDTime = 0, OSDInternalW = 0, OSDInternalH = 0;
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