mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-08-10 01:59:02 +00:00
VideoBackends: Add Metal renderer
This commit is contained in:
parent
b0b5faa793
commit
716c0980d7
42 changed files with 3714 additions and 47 deletions
|
@ -113,8 +113,8 @@ public:
|
|||
virtual void DrawIndexed(u32 base_index, u32 num_indices, u32 base_vertex) {}
|
||||
|
||||
// Dispatching compute shaders with currently-bound state.
|
||||
virtual void DispatchComputeShader(const AbstractShader* shader, u32 groups_x, u32 groups_y,
|
||||
u32 groups_z)
|
||||
virtual void DispatchComputeShader(const AbstractShader* shader, u32 groupsize_x, u32 groupsize_y,
|
||||
u32 groupsize_z, u32 groups_x, u32 groups_y, u32 groups_z)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue