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Use structs for config callback IDs
This way you can't mix up regular config callback IDs and CPU thread config callback IDs. (It would be rather bad if you did!)
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17 changed files with 56 additions and 27 deletions
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@ -62,7 +62,7 @@
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namespace UICommon
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{
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static size_t s_config_changed_callback_id;
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static Config::ConfigChangedCallbackID s_config_changed_callback_id;
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static void CreateDumpPath(std::string path)
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{
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