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Build fix for windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5266 8ced0084-cf51-0410-be5f-012b33b47a6e
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1 changed files with 1 additions and 1 deletions
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@ -721,7 +721,7 @@ bool OpenGL_MakeCurrent()
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#elif defined(HAVE_COCOA) && HAVE_COCOA
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#elif defined(HAVE_COCOA) && HAVE_COCOA
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cocoaGLMakeCurrent(GLWin.cocoaCtx,GLWin.cocoaWin);
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cocoaGLMakeCurrent(GLWin.cocoaCtx,GLWin.cocoaWin);
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#elif defined(_WIN32)
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#elif defined(_WIN32)
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return wglMakeCurrent(hDC,hRC)
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return wglMakeCurrent(hDC,hRC);
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#elif defined(HAVE_X11) && HAVE_X11
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#elif defined(HAVE_X11) && HAVE_X11
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return glXMakeCurrent(GLWin.dpy, GLWin.win, GLWin.ctx);
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return glXMakeCurrent(GLWin.dpy, GLWin.win, GLWin.ctx);
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#endif
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#endif
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