VideoCommon: Drop "Disable destAlpha" hack

This option has no use any more, neither performance nor driver workaround.
This commit is contained in:
degasus 2015-09-09 21:20:46 +02:00
parent 38d05cd70f
commit 74b20e627c
9 changed files with 4 additions and 23 deletions

View file

@ -1322,7 +1322,7 @@ void Renderer::SetBlendMode(bool forceUpdate)
// Example: D3DBLEND_DESTALPHA needs to be D3DBLEND_ONE since the result without an alpha channel is assumed to always be 1.
bool target_has_alpha = bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24;
bool useDstAlpha = !g_ActiveConfig.bDstAlphaPass && bpmem.dstalpha.enable && bpmem.blendmode.alphaupdate && target_has_alpha;
bool useDstAlpha = bpmem.dstalpha.enable && bpmem.blendmode.alphaupdate && target_has_alpha;
bool useDualSource = useDstAlpha && g_ActiveConfig.backend_info.bSupportsDualSourceBlend;
const GLenum glSrcFactors[8] =