VideoCommon: Drop "Disable destAlpha" hack

This option has no use any more, neither performance nor driver workaround.
This commit is contained in:
degasus 2015-09-09 21:20:46 +02:00
parent 38d05cd70f
commit 74b20e627c
9 changed files with 4 additions and 23 deletions

View file

@ -82,7 +82,7 @@ void GFXDebuggerBase::DumpPixelShader(const std::string& path)
const std::string filename = StringFromFormat("%sdump_ps.txt", path.c_str());
std::string output;
bool useDstAlpha = !g_ActiveConfig.bDstAlphaPass && bpmem.dstalpha.enable && bpmem.blendmode.alphaupdate && bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24;
bool useDstAlpha = bpmem.dstalpha.enable && bpmem.blendmode.alphaupdate && bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24;
if (!useDstAlpha)
{
output = "Destination alpha disabled:\n";

View file

@ -250,8 +250,7 @@ void VertexManager::Flush()
GeometryShaderManager::SetConstants();
PixelShaderManager::SetConstants();
bool useDstAlpha = !g_ActiveConfig.bDstAlphaPass &&
bpmem.dstalpha.enable &&
bool useDstAlpha = bpmem.dstalpha.enable &&
bpmem.blendmode.alphaupdate &&
bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24;

View file

@ -80,7 +80,6 @@ void VideoConfig::Load(const std::string& ini_file)
settings->Get("MSAA", &iMultisampleMode, 0);
settings->Get("SSAA", &bSSAA, false);
settings->Get("EFBScale", &iEFBScale, (int)SCALE_1X); // native
settings->Get("DstAlphaPass", &bDstAlphaPass, false);
settings->Get("TexFmtOverlayEnable", &bTexFmtOverlayEnable, 0);
settings->Get("TexFmtOverlayCenter", &bTexFmtOverlayCenter, 0);
settings->Get("WireFrame", &bWireFrame, 0);
@ -191,7 +190,6 @@ void VideoConfig::GameIniLoad()
}
}
CHECK_SETTING("Video_Settings", "DstAlphaPass", bDstAlphaPass);
CHECK_SETTING("Video_Settings", "DisableFog", bDisableFog);
CHECK_SETTING("Video_Enhancements", "ForceFiltering", bForceFiltering);
@ -282,7 +280,6 @@ void VideoConfig::Save(const std::string& ini_file)
settings->Set("TexFmtOverlayEnable", bTexFmtOverlayEnable);
settings->Set("TexFmtOverlayCenter", bTexFmtOverlayCenter);
settings->Set("Wireframe", bWireFrame);
settings->Set("DstAlphaPass", bDstAlphaPass);
settings->Set("DisableFog", bDisableFog);
settings->Set("EnableShaderDebugging", bEnableShaderDebugging);
settings->Set("BorderlessFullscreen", bBorderlessFullscreen);

View file

@ -96,7 +96,6 @@ struct VideoConfig final
// Render
bool bWireFrame;
bool bDstAlphaPass;
bool bDisableFog;
// Utility