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ControllerInterface: Gate the input based on our new background input setting
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3 changed files with 36 additions and 2 deletions
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@ -228,12 +228,12 @@ public:
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virtual ControlState GetValue() override
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{
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return control->ToInput()->GetState();
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return control->ToInput()->GetGatedState();
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}
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virtual void SetValue(ControlState value) override
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{
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control->ToOutput()->SetState(value);
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control->ToOutput()->SetGatedState(value);
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}
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virtual int CountNumControls() override
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