D3D: Implement Z pokes.

This commit is contained in:
Jules Blok 2015-06-07 13:32:43 +02:00
commit 75fef8e26f
3 changed files with 44 additions and 24 deletions

View file

@ -66,7 +66,7 @@ namespace D3D
float Gamma = 1.0f,
u32 slice = 0);
void drawClearQuad(u32 Color, float z);
void drawColorQuad(u32 Color, float x1, float y1, float x2, float y2);
void drawColorQuad(u32 Color, float z, float x1, float y1, float x2, float y2);
}
}